"Ready, set, go! Haha!"
Summary
Runners were once great athletes. They are speedy and powerful, but weak of both body and ego (and mind).
- Very high damage melee attack and run speed
- Set him loose on unprotected Humans
- Low health but can dodge attacks
Visual Appearance
- He wears a yellow jumpsuit and has blue skin.
- Like most other fast melee zombies (stuntman, deliveryman, etc...) he has his eyes covered with a cloth or bandage.
Offensive Strategy
- He has high damage, is fast and has a nice amount of dodge, if you can get him close enough to relatively defenseless humans then he will tear them apart.
Trivia
- Like other fast running zombies, he moves at normal speed if he has no target, but as soon as he gets a target he "sprints" quickly towards it.
Perks
Level 3
- Sharpened Claws - 5% chance to deal 200% damage
Level 10
- Nimbleness - Dodges 40% of incoming attacks
- Night Vision - Detects stealth
Level 20
- Decreased Deployment I - Decreases deployment cooldown
Level 30
- Wind Sprints - Increases movement speed by 45%
- Razor Claws - 20% chance to deal 200% damage
Level 40
- Decreased Deployment II - Further decreases deployment cooldown
Level 50
- Vampirism - Heals self for 20% of damage dealt
- Heightened Reactions - Decreases cooldown by 65%
Speed | Deployment Cooldown (Initial) |
---|---|
? | ? |
Level | Health | Damage |
---|---|---|
1 | 12 | 12 |
2 | 17 | 17 |
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9 | ||
10 | 105 | 105 |
11 | 122 | 122 |
12 | ||
13 | 159 | 159 |
14 | 179 | 179 |
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50 |