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Glossary

Brains Infected only Required to fight campaigns, raids, faction wars, and pvp.

Used for research.

Cans Survivor only Required to fight campaigns, raids, faction wars, and pvp.

Used for research.

Cities The missions and raids used to collect the in

game currency of food/brains and crates/DNA.

Coins Used to purchase unit packs and supplies
Crates Survivor only Gained from raids, faction wars, and pvp.

Used for upgrading units.

DNA Infected only Gained from raids, faction wars, and pvp.

Used for upgrading units.

Drone Geyser Infected only Spawns drones from beneath the ground
Flare Directs infected units to a certain area
Guild Bars Used for guilds to buy unit packs, raids, and

extend raid timers

Guild Inventory A collective amount of cans/crates/brains/DNA, and unit

packs from the guild

Infected The zombie players found in game

(mainly offensive game play)

Molotov Cocktail Survivor only Used to burn infected units
Stim-Z Increases unit stats (damage and dodge) and heals units

when applied

Survivors The human players found in game

(mainly defensive game play)

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